"Sound is important because it can tell us about character, place, and time. It’s important because it informs us and moves us in ways visuals can’t, and because certain combinations of sound and visuals can evoke what neither can do alone."

- Randy Thom , Sound Designer

Hi, my names is Michael Chambers and I am a  sound designer and composer dedicated to immersive storytelling through sound and music. With extensive experience in film and game sound design, game audio implementation, mixing, and music composition, I strive to create engaging and entertaining sound experiences.


Accomplished in composing for both acoustic and electronic genres, I utilizes these skills to compose alluring and expressive music for film, television, theatre, video games, and other visual mediums. I also have broad experience in post audio fields such as sound design, editing, recording, ADR, foley, mixing, and game audio.