
PROJECTS


FIFA 21/22
PC
Playstation
Xbox
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Music editing and implementation for non-linear interactive music system in Volta football mode.
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Sound design, music sourcing/editing, and mixing for Fifa Ultimate Team (FUT) pack openings.
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Sound design for FUT menu UI.
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Editing and implementation of menu music, 11 a side music stingers and loops, and FUT customizable goal music.
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Driving audio features as the POC during weekly meetings with partner development teams.
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Agile development – Milestone deliverables, daily stand-up meetings, time burndown software, Jira JaaS bug and deliverables tracking
DUSTNET
PC/VR/AR
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Lead Sound Designer for multi platform deathmatch, creating the movement, combat, object pickups, and player interaction sounds.
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Implementation and mixing within Wwise, followed by playtesting in Unity and iteration on any needed assets.
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Database management to track audio assets
MINI HOSPITAL
Mobile
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Sound design for a hospital tycoon simulation, creating perky and lighthearted UI sound assets as well as diegetic environmental sounds.
LIFE XP (SEASON 1)
Web Series
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SFX/dialogue editor and mixer, sound design
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9 Episodes